A) Running the Simulation
1) The
Forager simulation has four interactive windows. The first
window, which appears when you start the application and which
is always visible, is the Forager 1.0 Panel. Move this
panel to the upper right corner of the screen before
proceeding. Choose Parameters on this panel. This opens
the Parameters Panel.
2) To
set up each simulation run, set all of the values as indicated
below on the Parameters Panel. When you have all of the
parameters set, choose Finished. This closes the
Parameters Panel and reactivates the Forager 1.0 Panel.
3) To
run the simulation, choose Execute on the Forager 1.0
Panel. This opens an Execute Panel. This panel
indicates how the run is progressing and gives you an animated
display of the virtual critter foraging, if you have chosen this
option.
4) When
the Execute Panel indicates that the simulation has
finished, choose Summary on the Forager 1.0 Panel.
This opens a Summary Panel which has a numerical count of
prey captured.
5) To
begin a new simulation run, choose Parameters on the
Forager 1.0 Panel, set your new parameter values, and
Execute the next simulation run.
6) The
Execute and Summary Panels tend to proliferate.
Feel free to close old ones as you go along.
7) When
you are finished, chose Quit on the Forager 1.0 Panel.
PLEASE DO NOT ATTEMPT TO CLOSE THE VISUAL STUDIO APPLICATION.
B) Observing Strategy-Driven Search Behavior
The first simulation
run will involve a "positive" search strategy, as defined above.
According to this strategy each successful prey capture
will lead to a relatively sharp turn and short walk, tending to
keep the foraging predator in the local area. Each capture
failure will lead to a relatively shallow turn and long walk,
tending to take the animal out of the local area.
1)
Set the
following parameters:
Parameters: 1 simulations x 100 steps
100m grid
100 prey A, 0 prey B
clumped distribution - 10
centers, 50% clumping
5m capture radius, 1.0
probability of capture
no prey replacement
graphing ON
Capture? turn
angle path length
yes
90-180° 0-5m
no
0-90° 5-10m
2) Run
the simulation, and observe the foraging behavior. Food items
are small colored dots, the foraging predator is depicted as a
“Smiley”. As the Smiley moves around it trails two purple
lines which show what the previous two moves were.
Q1: Is the Smiley obeying the
simple rules for a positive search strategy with
spatially-clumped prey?
Q2: Does the strategy seem like it
should work? In other words does it seem as though the Smilly is capturing more food than it would if its movements
though the environment were completely random?
B) Testing Search Strategies with a Single Prey Species
1)
To test whether such a simple search strategy might be
effective, run the following three simulations for “positive”.
“neutral”, and “negative” search strategies.
2)
Enter the
number of captured prey items in the blank spaces in the table
below.
Parameters:
50 simulations x 100 steps
100m grid
100 prey A, 0 prey B
clumped distribution - 10
centers, 50% clumping
5m capture radius, 0.5
probability of capture
no prey replacement
graphing OFF
Strategy
capture? turn angle path
length #prey captured
positive
yes 90-180°
0-5m
no 0-90°
5-10m
neutral yes 0-180°
0-10m
no 0-180°
0-10m
negative yes
0-90° 5-10m
no
90-180°
0-5m
Q3: Was the positive search
strategy the most effective?
|